Category Archives: Random Tables

Who’s Passing Through Town?

I had this idea pop into my head about a simple little random table about random folks passing through whatever town or village the PC’s might be in to add a little extra thing that they could do or encounter and then decide put a little twist on it to keep things interesting.

Who’s Passing
Through Town.

Who Are They
Really.

(1 in 6 Chance They
are something else.)

1

Traveling Merchants

Doppleganers

2

Carnival/Entertainers

Assassins

3

Religious Pilgrims

Thieves

4

Mercenaries

Scouts for an Army

5

Farmers

An Evil Cult

6

Refugees

Spies

So my HTML ain’t that great and it’s a quick little post. It’s Monday…

Weird Alchemical Ingredients

So a player in my Dungeon Crawl Classics game wants potions and other cool stuff but he knows that his character is as dumb as a rock. So he found a marginally sane and reputable alchemist, “Dr Omnibus” (Thank you Matt Finch!). Said character has volunteered to gather whatever crazy ingredients that the alchemist wants. So I made a random system-neutral table.
Weird Alchemical Ingredients
Oh and the poor fool volunteered to be guinea pig too. Mwah! Ha! HA!

More Sharp Swords Resources

Yep, I keep making stuff for that upcoming game (which is supposed to happen after the current Dungeon Crawl Classics game). You know, I’m surprised that there aren’t more neat tools for this game so I made some. These aren’t any super special or pretty. I went for plain and useful.
First up we’ve got a GM Cheat Sheet. Not a full screen and has what I think I’ll probably need to refer to the most or just find handy. I’ve combined a couple of charts/tables into one. And I’ve added the “Medium” rest. It’s a house rules and I think someone previously had mentioned on the G+ Community.
I also made a little GM Log sheet to keep track of the key bits of information on the player characters. I admit, I don’t normally do this but it just might prove useful. So here’s the PDF’s.
GM Cheat Sheet
GM Log
And yes, that DCC game is still going. It’s just that nothing that warranted a whole blog post happened. And I’ve started putting together some notes for a White Box game which will happen after the Sharp Swords and Sinister Spells game. Yes, I plan that far out.
So keep those dice rolling. Keep killing those monsters and taking their stuff.

Tell Me About Your Elder God

Been thinking about the upcoming Sharp Swords & Sinister Spells game. And of course thoughts of mad elder gods entered my mind. So what the heck make random table for it. I know you’re smart roll dice and do as you will. Even crazier I have the idea to match this up with an additional class for the game.
So here you: Who’s Your Tentacle Daddy?

3D6: We Meet A What?

It’s been a while since I did a set of 3d6 tables so here’s one for a really odd encounter..

You meet a
1 Friendly
2 Angry
3 Hungry
4 Amorous
5 Desperate
6 Curious

1 Wandering Minstrel
2 Traveling Merchant
3 Rumor Monger
4 Vagabond
5 Con Artist
6 Gambler

Who is a
1 A Giant Talking Rabbit
2 An Intelligent Zombie
3 A Floating Brain
4 A Mushroom Man
5 A Talking Dog
6 A Smiling Cat

3d6: What’s the Goblin’s (or Halfling’s) Name?

Another quick and dirty 3d6 table for some gaming inspiration. Coming up with those silly goblin names while you’re sleep deprived and pretty sure that the party is going to kill the little sucker any way. So since it’s been a while, here’s a little recap. Like those old school games, just roll 3d6 and put the pieces together.

1. Fuzzy
2. Curly
3. Itchy
4. Stinky
5. Crusty
6. Slimey

1. Butt
2. Finger
3. Toes
4. Tooth
5. Nose
6. Mouth

1. Licker
2. Picker
3. Kisser
4. Nibbler
5. Cutter
6. Wiper

Or heck, if the players are lazy about naming their characters. Roll for them. Ah, the epic tale of Sir Fuzz Butt Nibbler the Paladin.