YARC (Yet Another Retro Clone) is my simple little DIY retroclone toolkit. I know I’ve been a bit slow about getting more posted on this but here’s the first installment. This is the very basic stuff and a starting point of reference for everything that follows. (That doesn’t mean that there won’t be changes as this evolves. So here you go: Attributes, Saving Throws, Talents (Skills), and some initial notes on Weapons & Armor.
YARC Basics 1
In the coming weeks, there will be more about classes and races. Enjoy!
I was chatting on Google+ last week with Eric of the totally awesome blob Swords & Stitchery about OSR stuff and home brewing and clones and all the usual stuff. Of course, every time I open my mouth that get’s me thinking. This time my thoughts returned to Yarc.
Back in the day, Yarc was my idea to house rule and kit bash stuff into my own Frankengame and basically it still is. It’s just that I haven’t done anything with it for a long time and so much has changed in mundane life that I should really go back and resurrect it.
So here’s the deal. Yarc is my weird gonzo fun but still kind of generic fantasy world. Oh, you’ll still see stuff pop here and you’ll probably see it here first. After a bit, the best bits are going to get put together, polished up and put on on RPGNow as PWYW. I’d kind of like to think of it as a Patreon in reverse. The stuff is already out and available but here’s a little way to support some guy who thinks he’s creative. So this means you should be seeing a whole more fun stuff here. And that was my whole plan all along for the blog. Fun OSR Stuff.
Let me say this again, really. Go check out Eric’s blog. There’s some really neat quick little random charts. And I’m not singing praises just because he’s reviewed some of my stuff. I really like the blog. So if you’ll excuse me. It’s time write some wild and crazy stuff. Wish me luck.
Another alien race for White Star or other old school space opera game. This one is a lot more tongue in cheek than most of the stuff I’ve done but this one was a lot of fun. So ahead and check it out. There’s more great stuff to come.
You can grab it up at RPGNow.
It was a busy weekend but here you go.
Over twenty monsters for your old school space opera campaigns. From the bizarre Pulsarites to the deadly Warp Beasts. Brave an encounter with the reality altering Quantum Ooze! Escape the clutches of the Radioactive Lust Vampires! And just because you’re inside a space ship, it doesn’t mean you’re safe from the Cosmic Behemoth or the Star Kraken.
Plus a random Bug-Eyed Monster generator and three new starships.
Compatible with White Star: White Box Science Fiction Rolelpaying by Barrel Rider Games.
Available at RPGNOW
Yes, White Star is awesome and it just came it out. But there’s already some pretty hand stuff that came out before White Star that you can use with it. Now this is based on my own tastes and I may not mention something. Also, this is stuff I already have so your mileage may vary.
For adventures there’s Dungeon from a Distant Star, and for X-Plorers Cleopatra Station. Speaking of X-Plorers grab it up and you could easily get some mileage out of the Alien and Robot Design.
There’s some handy class stuff in Strange Magic. Most are for fantasy campaigns but the Reverend Sisterhood is take on the Bene Gesserit from Dune.
For just charts, miscellaneous inspiration, and what not:
Bandits & Battle Cruisers has a ton of charts and monsters that’d be easy to convert/tweak.
Starship from Hell: A system agnostic book for generating ships, their crews, and plot hooks.
Frontier Explorer and Star Fronitersman while these are both for Star Frontiers there’s plenty of adventure seeds you can grab to get you going.
Galileo Games has some freebie adventures for Bulldogs! (FATE). An easy bit to convert and more adventure ideas.
Machinations of the Space Princess has some more handy charts and some inspiration. There’s a starship critical hit chart that would work well with White Star and some easy planet charts. There’s a few of bits you can mine for inspiration or house rules.
Vornheim Yes, I know it’s designed for fantasy games but there’s just so much inspiration and useful tools in this little book it’s not even funny. Just a adjustment on tone and there you go. Or you can just over to Mike Evan’s blog and grab up his Firefly/Vornheim hack.
And finally and by no means the least. For inspiration for a setting or more alien races. Get Strange Stars. I mean grab it now right now. Chances are you’ve heard good things about this. Well, they’re true. So if you haven’t gotten it already then grab it up.
The first volume is done and up on Drivethrurpg. You cangrab it right here.
Guess I can this to may resume. And yes I’m working on a second volume. It’ll be monsters, aliens and such. This one will take a little more time. Thanks to everyone for their support and inspiration.
More good stuff is on the way.
Remember back on Swords & Wizardry Appreciation Day and I said I was going to do a little Swords & Wizardry inspired space opera game?
Well, I really don’t have to do a whole game any more. I plan on rehashing those classes and just plain cutting some out that aren’t needed. The hard work has been done by James Spahn with White Star. So I’m rewriting and editing huge batches of stuff. Wish me luck.