Category Archives: News, Rants & Reviews

This week’s episode: Use The Environment to Make Encounters More Interesting

An encounter should be more than just a PC’s and monsters attacking each other. Those some interesting terrain or environmental hazards into the mix. Also, this episode the “new” cleric spells in Greyhawk and a little rant for beginners trying to play a magic-user. And don’t forget, 50 Likes on the Facebook page means Bonus episodes!

You can listen to this episode over here on

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A Little Self Promotion

Time for a little self promotion on the good old blog. I’ve updated the benefits on the Patreon and now I’m sort of updating the goals. I know folks don’t want to part with their hard earned dollars. Heck, I was really resistant backing someone on Patreon for years so I understand. But to get more things going, I’m sweetening the pot. I’m going to move ahead on some goals based on outside goals. So here’s the deal.
You want bonus episodes of the Playing It Wrong Podcast. I’ll start doing a bonus episode if we get 50 Likes on the Facebook Page. Patrons will still get this a week early.
For the Youtube Channel. I’m setting the outside goal pretty high: 100 subscribers. Why? Well, that’s the point that I can get the much lauded custom url. Also, the videos take more effort and time. So I want to put my effort where the audience is. I’ll post videos there as things just pop up but it won’t be on any sort of schedule.
Time to grow the audience and see what happens.
please visit the Patreon and check it out. Thanks!

Night Shift: Veterans of the Supernatural War

OK. Yeah I mentioned this briefly on the podcast but I figured what the heck. How about another little shout out. Because yes I do have a soft for Urban Fantasy. And this one has me excited. Yeah another one.
Let me give you a little run down on the system. It’s old-school inspired. It’s uses descending AC but not in the way you’re probably thinking. Attack roll are d20+Ability Mod+Attack Bonus+AC. Yes plus AC. So low AC is better. You need a 20 to hit. Pretty simple for the new folks to understand that whole descending AC thing. Skills. Yep got those. IHMO, you really need those for modern settings. But just like the old school Thief, they are percentile based. Weapon damage. Oh that’s a d6. So very White Box. Oh yeah and class and levels.
So what about setting? It looks to be pretty generic urban fantasy/monster hunters. A good thing they are doing is spelling out options for how gritty or cinematic you want the play to be.
I don’t have any insider info but hey, they did release a very simple and preliminary quick start. So what are still doing here? Go check out the Kickstarter.

An Episode About Nothing

This is fun filled episode. I know the title says nothing but it’s got a lot of little bits. See below for links and highlights.
You can listen to the episode here on or subscribe on your favorite service.
Night Shift: Veterans of the Supernatural Wars Kickstarter.

The Egyptian Situation From Outer Time

And I grabbed up even more dice because you can never have too many dice. Just need a bigger dice bag.

Oh yeah and then there’s Feast of Legends.

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Appendix (M)onty Python

So at last week’s game I mentioned Erik the Viking and no one at the table have ever seen the movie.  Then I did a little post on MeWe and there was a little a discussion and then I started thinking even more. And like always that’s where I get into trouble.

Heck, there’s the famous Appendix N that lists all of the literary inspiration for D&D. But let’s face it. The Pythons entered into the crazy banter that went into the actual playing of the game. So much so that it could be considered a Trope and a meme.

I know some folks absolutely hate that. That’s OK. But then I’m always the sort of person that interjects humor into every game whether I’m running or playing.  Yeah, I’m the joke guy.

Oddly enough, there just might be a reason for this.  Let’s see original D&D was released in 1974.  Guess what year Monty Python’s Flying Circus hit PBS?  That’s right same year. Around the same time (1978), Dr Who hit PBS.  I remember the old PBS stations of my youth blocked all the British shows together so Flying Circus and Dr Who were back to back.  So I’ll put forth the nerd party just carried over.

I’d be remiss if I didn’t do some trailers with a few little bits of commentary. So here go!

Holy Grail is the movie. It’s got everything. Wizards. Witches. Knights. Bards.  Vicious Monsters.  Crazy Plans.  You know the average D&D Session.

While not an official Python movie,  it’s part of the greater creative team’s efforts.  And it’s got the style of humor and commentary on the absurdity of humanity. And invisibility cloaks.

Time Bandits for those weird and gonzo games.  But still as crazy as before. And while running a character funnel for Dungeon Crawl Classics I’ve been know to start singing:

The Pythons reach and influence is all over culture. Whether it Graham Chapman discovering a little know writer, Douglas Adams or inspiration to folks from Alton Brown to Eddie Izzard.  Like it or not, Monty Python does deserve a little seat at the game table.

New Episode, Patreon Intro Video and More!

This episode I channel my inner Glen Halstrom and talk about Mysteries and running them. And from the Little Brown Books guess what spell you need snow for? Oh yeah. Not everybody likes the same kind of pizza.
Check out the Episode on Anchor or wherever you happen to listen to podcasts.

And I uploaded an Intro video for the Patreon. Well, guess that starting a Youtube channel got moved up. No worries. I gots ideas.

And because you stopped by the blog. Here’s the Prototype Character Sheet for my Swords & Wizardry Hack (Yarc)

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Mazes and Perils

You know me. I like rant about old games and not just the originals but digging up something that’s been out a couple of years but just doesn’t seem to be getting much notice. So yeah. Here’s Mazes & Perils.
I’ll admit that this one of those PDF’s that sat there on my hard drive for years. Yeah, just another makeover of Basic. Sigh. So I didn’t pay that much attention to it. Then came along and I started listening to a lot more RPG related podcasts and one that stumbled upon was World of Arkonis. (And in case anyone with that is reading, more episodes please?) So this brought Mazes and Perils back to my mind and I bit the bullet (OK took advantage of Drivethru’s Deal of the Day) and got the Deluxe Edition. And that dear readers is how we got to today.
So the Deluxe Edition is where the meat is at giving two new classes: The Enchanter and the Shaman. The Enchanter is sort of like an Illusionist but not quite. While the Shaman is sort of like a Druid but not quite. Both these classes stick to simple and easy design that comes along with using the Basic style rules. Each has their own spell list and most of the spells are unique to the class while some are similar to other spells. And each has their little other quirks. Non-Enchanters attempting to read an Enchanter’s spell book have a chance of going insane. While the Shaman has a quick self healing ability (Atunement) and can summon a Spirit Guardian that attacks like a watch dog. So there’s some neat stuff there.
So what else in there? Well. Variable HD and variable weapon damage are listed as optional rules. Yes that’s right optional. So just use a d6 if you’re going very old school. I’m one of those folks who go through retroclones looking for neat little stuff that adds an interesting tweak to the rules. And there’s a couple in there like Magic-Users being able to use their spell book like a scroll. And speaking of magic there are some pretty cool rules for casting spells in combat. Attack rolls on spells. Hmm. I kind of like that. There’s no race as class but there are racial class restrictions except for humans and halflings. Yep, you read that right. Halflings can be any class.
So overall, Mazes and Perils is another old school clone with some cool twists and tweaks. The Deluxe Edition clocks in at 75 pages so if have a hard copy it’s a fairly portable and complete game to throw into bag. If you’re like me and just love rules hacks and putting all sorts of rules together in a freaky frankengame, then oh yeah there’s some hand bits in there.
You can check out the Original or Deluxe editions on Drivethru. And note. The Enchanter and Shaman are only in the Deluxe Edition.

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