I Think My OSR Holy Trinity Is Becoming A Tetrad

I really like the bits and pieces of my holy trinity of OSR games. Namely, Castles & Crusades, Swords & Wizardry and Lamentations of the Flame Princess. Each one of these games has some nifty way of doing or thinking about things that hits the sweet spot. Be spells, classes, skills, saves or whatever. But now I’ve had chance to read through some more of Dungeon Crawl Classics, there’s a bunch of stuff there that gets added to the list of neat stuff to throw into my own home game.
The Luck Stat & Death Rules: This is another bit that rattled around in my brain until I finally thought, “Yeah, that will work and it’s pretty cool.”
Magic: I really the general magic system. Never quite knowing how many spells a character has per day. Bad things happening to spellcasters. Like it but it’s going to take some more thinking and tweaking to put together but think that this system could add a lot of fun and excitement to the game.
The Overall Feel: Much like Lamentations of the Flame Princess, DCC has an awesome feel and atmosphere. Just the way the adventures are written and the weirdness of it. Shit, I am so tired of cookie cutter settings.
Yeah, Dungeon Crawl Classics joins the group.

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